
LIST OF FIGURES
FIGURE 1: MITRE’S MAP-CENTRIC INTERFACE ......................................................................................................8
FIGURE 2: INL’S ORIGINAL VIDEO-CENTRIC INTERFACES AND THEIR MAP-CENTRIC INTERFACE.............................9
FIGURE 3: ARGOS INTERFACE FROM THE UNIVERSITY OF BRNO .........................................................................11
FIGURE 4: SWARTHMORE COLLEGE’S INTERFACE INSPIRED BY FIRST-PERSON SHOOTER VIDEO GAMES................12
FIGURE 5: COMMERCIAL ROBOT INTERFACE EXAMPLES .......................................................................................12
FIGURE 6: THE ATRV-JR......................................................................................................................................19
FIGURE 7: INTERFACE CONTROL ARCHITECTURE...................................................................................................22
FIGURE 8: OLDER ARGOS INTERFACE FROM THE UNIVERSITY OF BRNO .............................................................25
FIGURE 9: THE MAP PANEL....................................................................................................................................27
FIGURE 10: THE MODE PANEL ...............................................................................................................................28
FIGURE 11: THE STATUS PANEL.............................................................................................................................28
FIGURE 12: THE CO
2
PANEL ..................................................................................................................................29
FIGURE 13: SCREENSHOT OF THE ORIGINAL PROTOTYPE. ......................................................................................30
FIGURE 14: SCREENSHOT OF VERSION 1.0 .............................................................................................................31
FIGURE 15: INTERFACES USED FOR SECOND EXPERIMENT OF VERSION 1.0 ............................................................39
FIGURE 16: SCREENSHOT OF VERSION 2.0 OF THE INTERFACE...............................................................................42
FIGURE 17: INTERFACE SCREENSHOT SHOWING THE ROTATED DISTANCE PANEL ..................................................44
FIGURE 18: THE ZOOM MODE DISPLAY. .................................................................................................................44
FIGURE 19: MINI-MAP EXAMPLE. SCREENSHOTS TAKEN FROM ELECTRONIC ART’S BATTLEFIELD 2...................51
FIGURE 20: SCREENSHOT OF VERSION 3.0 .............................................................................................................53
FIGURE 21: THE NEW DISTANCE PANEL .................................................................................................................53
FIGURE 22: INTERFACES USED FOR EXPERIMENT ON INTEFACE VERSION 3.0.........................................................54
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