Miller Robotic Interface II Manual de usuario Pagina 11

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the operator accidentally driving the robot out of the arena into the crowd and bumping into a
wall trying to get back into the arena. The turned camera also resulted in substantial operator
confusion.” There are many cases of the operator driving with the camera off center in all of
these studies.
Also described is the case of a fire chief test driving one of the systems. He was overly
dependent on the video stream, which is common among users. The interface did not provide a
good method of displaying distance information and the fire chief ended up driving through a
Plexiglas panel. Although the ranging data can see an obstacle like this, it can be much harder
for a human to detect in a video stream. Both studies show that poor SA led to most of the
critical events that occurred.
My research was designed to fill the need for good situation awareness in remote robots. This
thesis documents the lessons from the evolution of our HRI design for improved SA in remote
robot operations. We started with a prototype based on a list of guidelines recommended by
Yanco et al. [2004] and Scholtz et al. [2004]. The guidelines state that a USAR interface should
include:
A map of where the robot has been.
Fused sensor information to lower the cognitive load on user.
Support multiple robots in a single display (if it’s a multi-robot system).
Minimal use of multiple windows.
More spatial information about the robot in the environment.
Help in deciding which level of autonomy is most useful.
A frame of reference to determine position of the robot relative to its environment.
Indicators of robot health/state, including which camera is being used, the position(s) of
camera(s), traction information and pitch/roll indicators.
The ability of the robot to self inspect its body for damage or entangled obstacles.
We implemented a complete working version (version 1.0), which was tested via a user study.
Based on the results of that study, the interface was redesigned and retested (version 2.0). As a
result of the version 2.0 tests, we designed and tested version 3.0.
4
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